Rise of Nations. Rise of Legends

RISE OF LEGENDS

Rise of Nations: Rise of Legends is a real-time strategy game for the PC made by Big Huge Games, and published by Microsoft. It is the new verson of the popular game Rise of Nations, released in May 2003. However, rather than being a historical game, it is based in a fantasy world, where technology and magic coexist. Rise of legends was released on May 26, 2006.

Rise of Legends retains most of the features from Rise of Nations, like city building, borders, attrition, assimilations, non-depletable resources and the Conquer The World (CTW) campaigns. However, Rise of Legends also introduces new features of its own, such as city districts, heroes, dominances, a more simplified economy (with only two resources) and neutral, siegeable units and buildings.The reality-based resource wood has been replaced by Timonium. Unlike its predecessor, which offered the player 18 civilizations to choose from, Rise of Legends has only three races. These are the technological Vinci, the magical Alin, and the alien-like Cuotl, who replace the Wealth resource with Energy, offering a new gather strategy. Each race is completely distinct from the others, allowing for different gameplay depending on the player's choice. It also makes use of the AGEIA PhysX physics engine.
Features
Rise of Legends has a number of unique features that set it apart from its predecessor.
Many customization options; several different battle modes, including online play; Huge multiplayer environment.
The sequel to the successful realtime strategy series, now featuring fantasy locations rather than the realistic span of Earth's wars seen in the original series and expansion packs. Gamers fight through towering cities, flame-swept deserts and brutal ice plains in battles filled with mystical creatures, devastating machines and incredible acts of magic.

System Requirements

Pentium 4 or higher CPU, 3.00 ghz, 1Gb free HDD, 1Gb RAM, 128Mb graphics card.




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