Commandos 3 Destination Berlin

COMMANDOS 3 DESTINATION BERLIN


Commandos 3: Destination Berlin is the fourth installment of the critically acclaimed Commandos series. It is developed by Pyro Studios and published by Eidos Interactive. The game is the first in the series to use a true 3D engine, and the last to use real-time tactics before being converted to a first-person shooter genre.

Commandos 3: Destination Berlin is a game of real-time tactics that places you in command of an elite unit of Special Forces behind enemy lines. From the shores of France to the heart of the Third Reich, strike fast from land or sea with your small squad of guerrilla fighters, infiltrating hostile territories and conducting raids to disrupt the German war machine.

Commandos 3 Destination Berlin is the third installment in Pyro Studio's legendary tactical strategy series, which has sold more than three million copies worldwide; historical wwii campaigns: engage the enemy across Europe, from the eastern front of Stalingrad, to the Gestapo headquarters in Berlin, to the d-day assault on Omaha beach, each offering unique tactical situations; multiple paths to victory: prepare your commandos for a variety of strategies as enemy bombing raids lay waste to environments, requiring you to change your tactics and approach; guerrilla warfare: utilize ambush tactics, stealth, sabotage, and demolitions to disrupt enemy advances; multiplayer combat: test your skills head-to-head with up to 8 other players via LAN and internet; improved accessibility: commandos 3: destination Berlin features more detailed, smaller maps providing more action-orientated missions that form part of an overall campaign. A strong narrative drives the story via cinematic briefing screens.

Gameplay



  • The game contains very similar gameplay to the previous games, with the similar 'point and click' approach. However, it has fewer hotkeys compared to the previous instalment, and the user has to press buttons at the bottom of the screen on the action bar.
  • As in Commandos 1 and 2, you are able to see all enemies on the map, follow their movements, and make attacks depending on their behavior. There are a few differences, such as the addition of an 'Assault Rifle' - a weapon less powerful than a rifle, but more powerful than a pistol. 
  • All units are able to use weapons such as the grenade, rather than just the Sapper as in previous games. The previous "knapsack" setup, simply showing a picture of all the items the currently selected commando has in his possession, superimposed over a picture of a rucsac, has been abandoned in favor of a "box". 
  • When the inventory is selected, there are multiple blocks to put items in, such as grenades (1 block), pistols (1 block), rifles (4 blocks horizontal), enemy uniforms (4 blocks square), sub-machineguns (4 blocks square) and time-bombs (2 blocks horizontal).
  • When searching enemies bodies or supply crates, a similar, but smaller box is shown for their capacity. 
  • Commandos such as the green beret or spy, who in earlier games have only been armed with the regulation pistol, can now use almost all the small arms available, except for the sniper rifle. 
  • While adding realism (the commandos are no longer useless outside their area of expertise), some players complain that this robs the commandos of their individual roles within the group, making them more generic. This does however, make the missions less linear, because the same job can done by different commandos.
  • The new "cover mode" ability allows the player to leave commandos waiting at a door or behind cover (this mode was also available in Commandos 2-Men of Courage) ready to shoot at any enemy that comes within range, often with more accuracy than when controlled manually. This gives the option of ambushes, and more defensive tactics.
  • Instead of the previous, long, single campaign, this game is broken down into 3 campaigns: Central Europe, Normandy and Stalingrad; each containing a various amount of missions, some shorter than others. Each campaign has different players involved but not all.
  • Unlike the earlier installments, Destination Berlin has a time limit on most missions.


Characters

There are only six commandos returning to this installment: The Green Beret (Jack O'Hara), The Sniper (Sir Francis T. Woolridge), The Marine (James Blackwood), The Sapper (Thomas Hancock), The Spy (René Duchamp), and The Thief (Paul Toledo).


Missions

There are 4 Campaign in this Game.
Tutorial
Stalingrad
Central Europe
Normandy
System Requirements

P4 2.40GHz
512MB RAM(256 for WinXP/2000)64MB 3D accelerator
8xCD-ROM
2GB free disk space


Commandos 3 - Destination Berlin

Cheat Codes:
------------

Type "SOYINCAPAZ" as a name to enable cheat mode. Then, press one of
the following keys during game play. Cheat mode can also be activated
during a mission by typing "SOYINCAPAZ" after selecting a commando.

Code                     Result
---------------------------------
[Ctrl] + I             - God Mode
[Ctrl] + V             - Invisibility
[Shift] + X            - Place Commandos Under Pointer
[Ctrl] + [-]           - Show Frame Rate
[Ctrl] + [Shift] + N   - Skip Mission
[Ctrl] + [Shift] + X   - Destroy All Opponents


Levelcodes:
-----------

Mission      Codes
------------------
1. Mission - NS2B7
2. Mission - GMD1T
3. Mission - NMD15
4. Mission - YDNCQ


Hints:
------


Eliminate The snipper:
----------------------
Try to get behind him and shoot the snipper. Clear the area before getting
to the back of him.


cover o'donell:
---------------
* Try to kill enemy soldiers by a group, by throwing granide or moltav.
  (pick this items from the boxes lying around)
* Position sniper at Top of the post and take away the enemy soldiers.
* Kill the soldiers who are coming near the building.


Getting into the plane:
-----------------------
Use snipper to finish the soldiers in the way. Use sapper and position him
behind the cottage(next to the bridge) Throw granides and maltov to kill
soldiers by group who stands at the end of the cottage. by doing this this
you can kill almost all the soldiers. Remaining you can kill with snipper.
Thats all for now, get to you back when i finish next stage.


Allied Infantry with unlimited ammunition Submachine gun and Assault rifle:
---------------------------------------------------------------------------

In "Normandy Beach" in Campaign Normandy and in Central Europe while "ambushing
the convoy" containing works of art. Select one your men and pick up a Submachine
gun or Assault Rifle from a dead soldier and drop it from your inventory infront
of your ally let him pick that weapon and you will see he has the particular weapon
which he picked up. Furthermore it will help you in completing your mission faster
because the weapon is with unlimited ammo. Don't give weapon directly to ally it
will not get in his inventory.


Hints:
------

1)In THE TAKE CONTROL OVER THE TOWN level there is a place where u can have a
  massacre of the soldiers. Go to the top of the tower where two soldier gaurd
  the door and one officer Walks.Kill the person on the tower and using Sapper
  throw a grenade on the vechicle down of it. Most of the soldier come there and
  start to yell.you can throw another grenade that will kill 15-16 soldier at the
  same time.They will not see u.
  In the same level we can see a group of soldiers excercising and Standing in an
  assembly .Kill the enemy sniper then using sapper tie first the officer using
  fist and now u can use your fist to tie other soldiers. they wont see u.
  Hit the soldiers one by one.you can save your poisonus gas and kill them
  easily using this method .

2)In The kill the traitor level dont go and take the box which contains 2 big
  explosive used by sapper. this starts the time and u will not be able to complete
  the mission easily. as soon as u take it time starts and when the time ends odonnel
  escapes. First kill all the soldiers except in the building where Hitler had raised
  his arm then go and then take the explosive. when time finishes odonnel comes out
  and you can kill him now.The explosive are placed near the tank and the small car


Hint:
-----

Protect General O'Donnel Stage: 
-------------------------------
You can Protect General O'Donnel very easily by doing the following Way.
When game starts an allied soldier will come out from the house(near the commandos).
Quickly kill that allied soldier by using molotov cocktel before he calls the other
allied soldiers to come out. If you successfully do that before he calls the other
allied soldiers, they will not come out from the house. So you do not have to protect
your general. Your allied soldiers will do that.


Clearing out the sewers in Berlin:
----------------------------------

When you find yourself in the Berlin sewers after the cut scene in which you meet the
Spy, you can easily overcome each room of the sewer and clear it out by simply using
punches, knifing and running into a room, being spotted and then running out, and
taking cover behind your fellow commandos, who are of course, waiting on guard move
with their guns pulled out, aimed at the door. When the Nazis burst in, your men nail
them, and you can clear all the sewers out doing this. With a couple of the Nazis,
it's even easier to simply come out behind them, knife them and drag their body back
through the door.


Sniper vs. Sniper:
------------------

I completed this level first of all by literally taking out everyone a man at a time,
and boy was it hard going! Then my brother tried it, and discovered that when you've
sniped one nazi from the Russian embassy (be careful, pop out of the wrong window and
the elite sniper will kill you!), and cleared out the Nazi riflemen around the fountain
by sniping them from the unoccupied yard area (behind the wall, above the little dugouts
the Russians soldiers mostly start in), you can crawl down, take their stuff and then
as you move down towards the highest tower (it's a church building), the elite nazi
sniper should move his position and make a run for it; he tends to respond to your
movements to keep you covered so you can't snipe him but he can snipe you. As he runs,
you can actually quite safely change direction, bolt the other way and snipe him as
he's running - ending this part of the mission early! Whew!


Hint:
-----

for the first task 'KILL THE ENEMY SNIPER'just move forward some 20 steps this would
make the enemy sniper go to the next adjacent edge of the building.then you can slowly
go to the top of the building where o'donnell will be there ,from that window
you can peep out as long as you can ,the enemy sniper will never notice you.


Sniper VS Sniper made easier again:
-----------------------------------
At the start of the first level we are faced with an elite sniper. I found the
easiest way to do this was:
spin your map 180 degrees, scroll the map in a south east direction and there'll be
a tiny hut which u can not enter, but run beside that, the sniper makes a run for it,
then crouches at the corner, then run back into the building where u started besdie,
go upstairs and go to the closest window to you on the upstairs plan, peek out of it
and the sniper is right in front of you, alls you have to do is spin the map 180
degrees again, then snipe his butt, and any other soldiers in range.


Win 1st level of staringlard easily:
------------------------------------

If u are trying hard to win the first mission of staringlard (I dont no the name
properly), i will tell you the easiest way. first go to the left entrance at the
left cornor. from there you must hide the snipers(players) legs and the body except
the head and hands should be seen through the entrance. take your sniper rifle and
shoot 3-4 enemies coming straight to you. then crawl straight back of the nearest
building where you see a tree and a pole. when you are reached there,climb up the
pole and wait till 2 men are coming.(if you wait for long time and no one is there
you can proceed to the next step) the next step is to go straight and try to kill
two enemies near the boxes (it will be easy to kill). after killing go to the boxes
and search them. in one box you will get 10 ammos of sniper rifle. the ngo straight
right conor where the small blocking grills are there (Remember! you in the full
process). Then take your sniper rifle and scope to the right side where the railway
path is. Then you kill the enemy and the enemy sniper. Once done you will be
proceeded to the next mission.


Killing groups of enemies:
--------------------------
* Try to kill enemy soldiers in a group by throwing grenades or a Molotov cocktail.
  They can be obtained from the boxes that are lying around.
* Position a sniper at the top of the post and kill enemy soldiers. Kill the soldiers
  who are coming near the building.


Unlimited ammunition:
---------------------
Use the following trick in "Storm the Beach" in the Normandy campaign and in the
"Ambush The Convoy" mission in the Central Europe campaign. Select one your men and
pick up a submachine gun or assault rifle from a dead soldier. Drop it from your
inventory in front of an ally. Let him pick up that weapon. Notice he has that
particular weapon. This weapon has unlimited ammo. Do not give weapon directly to
ally, as it will not enter his inventory.



















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